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a foggy day in the San Francisco Bay

a foggy day in the San Francisco Bay

π = 3.1415926535897932384626433...

Monte Carlo simulations are close to a toy than anything I have seen in my adult life. One can generate thousands, perhaps millions, of random sample paths, and look at the prevalent characteristics of some of their features. The assistance of the computer is instrumental in such studies. The glamorous reference to Monte Carlo indicates the metaphor of simulating the random events in the manner of a virtual casino.

It is a fact that 'true' mathematicians do not like Monte Carlo methods. They believe that they rob us of the finesse and elegance of mathematics. They call it 'brute force'. For we can replace a large portion of mathematical knowledge with a Monte Carlo simulator (and other computational tricks). For instance, someone with no formal knowledge of geometry can compute the mysterious, almost mystical π (Pi). How? By drawing a circle inside of a square, and 'shooting' random bullets into the picture (as in an arcade), specifying equal probabilities of hitting any point on the map (something called a uniform distribution). The ratio of bullets inside the circle divided by those inside and outside the circle will deliver a multiple of the mystical Pi, with possibly infinite precision. Clearly, this is not an efficient use of a computer as Pi can be computed analytically, that is, in a mathema-tical form, but the method can give some users more intuition about the subject matter than lines of equations. Some people's brains and intuitions are oriented in such a way that they are more capable of getting a point in such a manner (I count myself one of those). The computer might not be natural to our human brain; neither is mathematics.

N.N. Taleb: Fooled by randomness, Random House, New York, 2004.

 2007-02-18 

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